Bowser Ultimate Frame Data

Wood is back at it again this time seeing how a veteran fighter has changed for their bout on the switch.
Bowser ultimate frame data. He has a slow walking speed quick falling and fast falling speeds and immensely powerful attacks. 130 1st max jumps. Grabs used to happen instantly out of shield as well but ultimate added 4 frames to grabs done after a hit connects with a shield. Leave a comment for what character you would like to see analyzed next.
Attacks hitbox active faf base dmg. 40 frames endlag after a slam but can be cancelled by landing on a platform. Attacks hitbox active faf base dmg. Whether bowser or his opponent has more control over the direction of the slam is determined by whoever has less damage.
Bowser s frame data 1 1 6 statistic value rank statistic value rank. He is known for being the heaviest character in ultimate and some of his other attributes fit in the mold of an archetypical heavyweight. Slow flinchless after 7 frames 78. Mobile friendly frame data for ganondorf in super smash bros.
On shield advantage disadvantage data assumes the move hits on its first active frame hitting on a later active frame would be a meaty and can gain additional advantage relative to the later active frames. So a 6 frame grab would be 10 frames out of shield. Section 1 frame data. Attacks hitbox active faf base dmg.
Bowser is considered to be the all rounder of super heavyweights. In super smash bros. 23 frames of invulnerability after a successful grab.